This wheel holds all 26 letters of the English alphabet. It starts in no-repeat mode, so each letter comes up once before any letter can appear again, which keeps word games fair over many rounds.
When to use it
Word games such as Scattergories-style category rounds, where everyone writes an animal, a city and a food that begins with the chosen letter before the timer ends.
Spelling and phonics practice, where a child names a word, a sound or an object in the room that starts with the letter on the wheel.
Creative prompts for writers and artists who want a random constraint, like a story whose title must begin with the letter the wheel lands on.
Ideas
- Category race: pick five categories, spin a letter, and give players sixty seconds to fill every category with a matching word.
- Alphabet scavenger hunt: spin a letter and race to find something in the house or classroom that starts with it.
- Name game icebreaker: each person says a name, a place and a thing beginning with the letter they spin.
Variations
- Remove hard letters like Q, X and Z for younger players, or switch to normal mode and give vowels a higher weight by writing A*2 if your game needs more of them.
- Switch to normal mode if repeats are fine, or to elimination mode if the wheel should stop once every letter has been used.
- Replace the alphabet with letter pairs or syllables for more advanced phonics work.
Tips
- In no-repeat mode the wheel only shows letters that have not come up yet, so the class can see how many rounds are left.
- Press Start over when you begin a new game to bring every letter back.
- Use full-screen mode on a projector so everyone can see the letter at the same moment.
Make it yours
Change any entry, weight or color above, or open a copy of this wheel to edit and share as your own. This page always keeps its original entries.